Haters are always gonna hate, though. There are clear advantages and disadvantages to having a Flywheel-based system. I figured, now that we're a few years deep into the Flywheel System with Hasbro's Nerf blasters, we could break down the obvious features of the Flywheel that make some folks adore them and others want to give them a bath in Kerosene.
- Noisy! Flywheel Motors tend to emit a lot of sound. Not only does this kill any stealth you may want to achieve during a game, but it can also distract the user from others approaching.
- Less Mod Potential. Most Flywheel driven blasters are limited by what you can do to increase performance. Voltage Modifications lie at it's core, and there's a limit to what you can do, especially if you don't want to burn out the motors.
- Wheel Lag. When you first start up the blaster, the flywheels need to get up to top speed, which can shave a second or two off of potential reaction time in some situations. There's also that lag between shots of recovering flywheel speed in-between each shot.
- Semi Auto Only. With the exception of the Nitron, Flywheel Systems haven't been designed with a Full Auto function. It can get tiring, especially on higher capacity blasters, shelling out each dart individually.
- Compact Design. There isn't much to a Flywheel-driven system, so even if the blaster is quite large, minimization isn't too far off to help you cut it down to whatever size you need.
- Quick and Easy modification. As long as you've got higher voltage batteries to hook up to your Flywheel-driven blaster, it's really simple to increase performance.
- Less Frequent Jams. While it still happens, flywheel systems tend not to jam darts as much as others. Even darts that have been partially damaged or bent tend to at least leave the barrel (though they're usually not very accurate when they leave the blaster!)
- Consistency. As long as the flywheels get back up to full power after each shot, these blasters tend to have a more consistent range than other blasters.
- Ease of Operation: turn it on and fire! With one hand operating the blaster, your other hand is free to do other things like recover darts, fire a second blaster, or give your nearby teammate a high five.
This is only Part 1 of my breakdown of the Flywheel blasters. Now it's your chance to weigh in on comparing the Pros and Cons of Flywheel blasters that I may not have considered. Next week, we'll reconvene and break this down more based on your input as comments to see what it is that divides folks so much with the Flywheel blasters.
See PART 2!
See PART 2!